//
//  EquipModelInfo.h
//  SpaceStorm
//
//  Created by 祥 雍 on 13-5-26.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"
#import "TBXML.h"

@interface EquipModelInfo : NSObject
{
    int _equipModelId;
    int _equipModelBig;
    int _equipModelMid;
    int _equipModelSmall;
    int _level;
    int _groupId;
    NSString* _name;
    float _width;
    float _height;
    CGPoint _anchorPoint;
    int _bulletId;
    int _actionId;
}

@property (readwrite) int equipModelId;//装备模型id	
@property (readwrite) int equipModelBig;//装备模型大类	
@property (readwrite) int equipModelMid;//装备模型中类	
@property (readwrite) int equipModelSmall;//装备模型细类	
@property (readwrite) int level;//科技等级	
@property (readwrite) int groupId;//小组编号	
@property (readwrite, retain) NSString* name;//模型名	
@property (readwrite) float width;                            //模型的宽
@property (readwrite) float height;                           //模型的高
@property (readwrite) CGPoint anchorPoint;//轴心坐标	
@property (readwrite) int bulletId;//弹药id	
@property (readwrite) int actionId;//动作脚本

+(id) infoWithTbxml:(TBXMLElement *)tbxml;
-(id) initWithTbxml:(TBXMLElement *)tbxml;

@end
